Tuesday, July 17, 2012

User Interface Design cs213 2marks 16marks Question Bank

User Interface Design cs213 2marks 16marks Question Bank 




UNIT -I
PART-A (2-MARKS)
1) Define User Interface? What are the two components in User Interface?
User interface is a collection of techniques and mechanisms to interact  with something 
.It has 2 components :Input and Output. Input is how the person communicate his or her needs to 
the computer. Output is how the computer convey the result of its computations and requirement 
to the user.
2) What is meant by GUI?
GUI is a collection of techniques and mechanisms to interact with pointing device of 
some kind.
3) What are the principles of graphical user interface design?
Aesthetically pleasing
Clarity 
Compatibility 
Comprehensibility
Configurability
Consistency
Control
Directness
Efficiency
Familiarity
Flexibility
Forgiveness
Predictability
Recovery
Responsiveness
Simplicity
Transparency
Trade - offs
4) Define Pick and Click Interaction?
Pick:
   To identify an element for a proposed action.
Click:
    The signal to perform an action.
(Ex)The user moves the mouse pointer to the relevant element (pick) and the action is 
signaled.(click)
5) What are the human characteristics in design?
Perception
Memory
Sensory storage
Visual acuityFoveal and peripheral vision
Information processing
Mental models
Movement control
Learning
Skill
Individual difference
6) What is an object? Explain its types?
Object is an entity. It can be manipulated as a single unit.
(Ex)Document.
Classification:
 Data Object:
It presents information. This information is either text or graphics.
 Container Object:
It hold other objects. They are used to group2 or more related objects for easy 
access and retrieval.
 Device Object:
It represent physical objects in the real world such as printers, trash 
baskets.
7) Mention the user task and job?
Type of system use 
Frequency of use
Task or need importance
Task structure
Social interaction
Primary training
Turn over rate
Job category
Life style
8) Define Property/ Attribute Specification? Explain its Sequence?
Property/attribute specification action establish or modify the attributes or properties of 
objects.
(ex)Selecting  cascaded windows to be displayed, a particular font style, and color 
property/attribute specification sequence.
9) Define Concurrent performance of function?.
 The system may divide  the processing power into tie slices and allocate portion to each 
application.
 Graphic system may do 2 or more things at one time.
 Multiple programs may run simultaneously10) What is User Assistance in Web Interface Design?
 It cannot provide with help system
 Customer service support, if provided is generally oriented  to the product or service 
offered.
11) Write a note on consistency?
 Consistency is important  because it can reduce requirements for human leaving by 
allowing skills learned in one situation to be transferred to another like it.
 It also aids learning of the system’s mental model.
12) Explain the Types of Compatibility?
 User compatibility: Design must be appropriate and compatible with the needs of the user 
or client.
 Task and job compatibility: The organization of a system should match the tasks a person 
must do to perform the job.
 Product compatibility: While compatibility across products must always be considered in 
relation to improving interfaces, making new systems compatible with the existing 
systems.
13) What is meant by Transparency?
Permit the user to focus on the task or job, without concern for the mechanics of the 
interface .i.e working inside the computer should  be invisible to the user.
14) Explain five ways to provide Simplicity?
 Use progressive disclosure, hiding things until they are needed.
 Present common and necessary function first.
 Prominently feature   important functions.
 Hide  more sophisticated and less frequently used functions
 Provide defaults
 Minimize screen alignment points.
 Make common actions simple at the expense of uncommon actions being made harder.
 Provide uniformity and consistency.
15) what is meant by human-computer interaction
Human  –Computer interaction is the study, planning and design of how people and 
computer work together so that a persons’ needs are satisfied in the most effective way.
16) what are the benefits of good design
 To improve screen clarity and readability
 It reduces the decision making time.
 Training costs are lowered because short period of training.
 Identifying and resolving problems during the design and development provide economic 
benefits.17) Mention any 2 advantages of graphical system.
 Symbols recognized faster than text:
The symbols can be recognized faster and more quickly than text and 
that the graphical attributes quickly classifying the objects.
 Faster learning:
Graphical ,pictorial representation aids learning and symbols can also be easily learned.
18)what are the visually presented elements in a graphically system?
The meaningful interface elements visually presented to the user in a graphical system 
include:
 Windows
 Menus
 Icons
 Screen based controls
 Mouse pointer and cursor.
19)Define visualization?
It is cognitive process that allows people to understand information that is difficult  to 
perceive, because it is either too voluminous or too abstract.
20)what are the goals of web interface design.
 It is to build a hierarchy of menus and pages that well structured.
 It is a navigation environment where people move between pages of information.
 It is graphically rich environment.
21)What is meant  by web interface design.
It is essentially the design of navigation and the presentation of information. Proper 
interface design is a matter of properly balancing the structure and relationships of menus, 
content and other linked documents or graphics.
22)What are the similarities between GUI and web interface design.
 Both are software design
 Both are used by people.
 They are interactive.
 Both are heavily visual experiences presented through screens.
 Both are composed of many similar components.
23)Write any 2 difference between GUI and web page design.
GUI DESIGN WEB DESIGN In GUI design, the characteristics 
of interface devices such as 
monitor and modem are well 
designed and screen appear exactly 
as specified.
 GUI users navigate through 
structured menus, lists, screens 
dialogs and wizards. It is weekly 
established concept.
 In web design, user devices may 
range from handheld mechanism 
to high end work station. It will be 
greatly influenced by both the 
hardware and software.
 Web users navigate through links, 
bookmarks and typed URLs. It is 
a significant and highly visible 
concept.
24)Write any 2 difference between printed page vs web pages
Printed pages Web pages
 Printed pages are presented as
complete entities and their 
entire contents are available for 
reading or review immediately.
 Printed page layout is precise
 Navigating printed materials is 
page turning and interaction 
between pages are rare.
 Web page elements rendered 
slowly depending upon 
transmission speeds and page 
content
 Web page layout is 
approximation
 Navigating the web  requires 
many possible links and 
interaction between pages 
immediately
25) Differentiate the term internet, intranet.
INTERNET INTRANET
The users of intranets being 
organization employees know more 
about the organization
It is used for an organization’s 
everyday activities
The need for cross-platform 
compatibility is minimized
Internet sites are used by 
customers and others who know 
mush less about the organization
It is used to find information.
The need for cross-platform 
compatibility is maximized.
26) Differentiate the term Internet, Intranet and Extranet.Internet:
It is a huge network of computer networks.
Intranet:
Within Organization internal network over a shared infrastructure using dedicated 
connections.
Extranet:
An extranet is a special set of intranet that can be accessed by authorized persons from 
outside an organization or company.
27)What are the benefits of flexible system.
 It provides multiple ways to access application functions and perform tasks.
 It increases the user control
 Permit people to choose the method of interaction.
PART-B(6 MARKS WITH HINTS)
1) What are importance of screen design?
Importance of screen design should answer the following questions:
We don’t care?
We don’t possess common sense
We don’t have the time?
We still don’t know what really makes good design?
2) Benefits of good design?
Improves screen clarity
Improve readability
Separate items
Reduced decision making time
Lower training cost 
Increased employee satisfaction
Customers benefit due to improved service
Economic benefits
3) Characteristics of graphical user interface design?
The graphical user interface 
The popularity of graphics
The concept of direct manipulation
Graphical system advantage and disadvantage
Characteristics of graphical user interface
4) Mention the advantage and disadvantage of graphical systems?
ADVANTAGE
Symbols recognized faster than text
Faster learning
Faster use and problem solving
Easier remembering
More natural
Exploits visual/spatial cues
Fasters more concentrate thinking
Provide contextFewer errors
Increased feeling of control
Immediate feedback
Predictable system responses
Easily reversible actions
More attractive
May consume less space
Replaces national languages
Low typing requirements
Smooth transition from command language system
DISADVANTAGE
Greater design complexity
Learning still necessary
Lack of experimentally- derived design guidelines
Inconsistencies in technique and terminology
Working domain is the present
Not always familiar
Human comprehension limitation
Production limitation
Inefficient for touch typists
Inefficient for expert users
Not always fastest style of interaction
May consume more screen space
Human limitation
PART –C(10 MARKS WITH HINTS)
1) Explain briefly about the Characteristics of GUI?
 Sophisticated Visual presentation
 Pick and click interaction
 Restricted set of interface options
 Visualization
 Object orientation
 Use of recognition memory
 Concurrent performance of functions
2) Mention the Advantages and Disadvantages of GUI/Graphical systems in detail?
     Advantages:
 Symbols are recognized faster than text
 Faster learning
 Faster use and problem solving
 Easier remembering
 More natural Exploits visual/Spatial cues
 Fewer errors
 More attractive
 May consume  less space
 Low typing requirements
 Immediate feedback
     Disadvantages:
 Greater design complexity
 Learning still necessary
 Lack of experimentally derived guidelines
 Not always familiar.
 Working domain is the present.
 Inconsistencies in techniques and terminology
 May consume more screen space
 Inefficient for expert users.
 Few tested icons exist.
 Hardware limitations
 Production limitations
3) Write a detail note on Characteristics of Web User Interface?
 GUI vs Web page design
 GUI vs Web interface design
 Printed page vs Web page
 Intranet vs Internet
4) Explain the general principles of User Interface Design?
 Aesthetically Pleasing
 Clarity
 Compatibility
 Comprehensibility
 Configurability
 Consistency
 Control
 Directness
 Efficiency
 Familiarity]
 Flexibility
 Forgiveness
 Recovery
 Responsiveness
 Simplicity
 Transparency
 Trade-offs5) Write short note on web user interface.
 Introduction
 Reasons for difficulty
 CharacteristicsUNIT-II
PART-A (2-MARKS)
1) What is meant by Visual Acuity?
The capacity of the eye to resolve details is called visual acuity. Visual acuity is 
approximately halved at a distance of 2.5 degrees from the point of eye fixation.
2) Differentiate Short Term and Long Term Memory?
Short-term memory Long term memory
It contains limited amount of 
information
It receives information from either 
the senses or long term memory
It contains unlimited information
It receives information from short 
term through learning process
3) What are the direct  method in requirement analysis?
The direct method consists of
 Individual face to face interview
 Telephone Interview or survey
 Traditional Focus  group
 Facilitated team Workshop
 Observational field study
 Requirements prototyping
 Usability Laboratory testing
4) What are the   indirect  method in requirement analysis?
The   indirect methods include
 Paper survey
 Electronic survey
 Electronic focus group
 Marketing and sales
 Support Line
 Email or Bulletin Board
 System Testing
5) Write a note on Grouping?
 Grouping screen elements  aids in establishing structure, meaningful relationships 
             and meaningful form.
 Groupings aids in information recall and results in a faster screen search7) Write a note on Scrolling and paging?
Scrolling:
 Avoid scrolling to determine page contents
A page’s subject should be immediately recognizable
Elements crucial to identifying
 Minimize vertical scrolling
 Avoid horizontal scrolling
Paging:
Encourage viewing the page through”paging”
Create a second version of a website, one consisting of individual screen that are 
viewed through “paging”
8) What is meant by Completion aid?
Completion aid  are a form of instruction but they are directed to the content of specific 
entry field control and the content’s format. As with instructions, the decision whether or not to 
include text entry control completion aids will be dependent upon the experience of the user, the 
frequency of screen use and the nature of information itself.
9) What is known as Tabbing?
When a screen is first presented , the cursor must be positioned in the first field or control 
in which information can be entered. Tabbing order must then follow the flow of information as 
it is organized on the screen.
10) What is meant by Auto Skipping? State its structure.
11) What is meant by Verbal linkage and Spatial Linkage?
 Verbal linkage and spatial linkage both may be used to provide navigation
feedback
 Verbal linkage involves providing on the current menu screen, a listing of choices 
made on previous menus that have lead to this position.
 Spatial linkage can be displayed overlapping the previous menu screen so a 
succession of choices can be seen in a single view
12) What are the advantages and disadvantages of Cascading Menu?
Advantages:
 The top level menu, are simplified because some choices are hidden
 Move first letter mnemonics are available because menu possess fewer 
      alternatives.
Disadvantages:
 Access to submenu items requires more steps and a change in pointer movement 
direction
 Exhaustive browsing is   more difficult.
13) What is meant by keyboard accelerator?
The accelerator may be one function key or a combination of keys. For frequently used 
items, provide a key board accelerator to facilitate keyboard selection.14) What is meant by Toggled Menu items? What are the advantages and Disadvantages?
 A toggled menu item is one menu item command that toggles back and forth 
 between the current state and its alternatives state.
 Use to designate 2 opposite commands that are accessed frequently.
 Use when the menu item displayed will clearly indicate that the opposite 
 condition currently exists.
Advantages:
o It shortens menu
o Decrease Visual Clutter
o Provide Quicker access.
Disadvantages:
o Limited in use.
o The opposite action reflecting the current state of the attribute is not visible can 
cause uncertainty for novice users.
18) Write a note on Keyboard Accelerators?
The accelerators may be one function key or a combination of keys. For frequently used 
items, provide a key board accelerator to facilitate keyboard selection.
19) What are the advantages and disadvantages of Pull-down Menu?
The 
20) What are the common pitfalls in the design process.
The common pitfalls are
 No early analysis and understanding of the user’s needs and expectations
 Little or no creation of design element prototypes
 No Usability testing
 No common design team vision of user interface design goals
 Poor communication between members of the development team
21) Define usability.
Usability describes the effectiveness of human performance. It can be defined as ”the 
capability to be used by humans easily and effectively”
Easily=to a specified level of subjective assessment
Effectively=to a specified level of human performance
23) What are the common usability problems.
The common usability problems are,
 Ambiguous menus and icons
 Highlighting and selection limitations
 Unclear step sequence
 Complex linkage between and within applications
 Inadequate feedback and confirmation
24) Identify human characteristics in design.
The important human characteristics in design are 
 perception,  memory, 
 visual acuity, 
 foveal and peripheral vision, 
 sensory storage, 
 information processing, 
 learning, skill and individual differences
25) Define mental model.
It is an internal representation of a person’s current conceptualization and understands of 
something. Mental model are gradually developed in order to understand, explain and do 
something
26) What are the guidelines for designing conceptual model.
 Reflect the user’s mental model
 Provide action-response compatibility
 Provide proper and correct feedback
 Provide design consistency
 Provide documentation and a help system that will reinforce  the 
conceptual model
 Promote the development of both novice and expert mental models.
27) What are system training tools.
System training will be based on users needs, system conceptual design, system 
learning goals and system performance goals. Training may include tools such as video training, 
manuals, online tutorials, reference manuals, quick reference guides and online help.
28) What are the goals of interface design.
The goals in interface design are,
 Reduce visual work
 Reduce intellectual work
 Reduce memory work
 Reduce motor work
 Minimize or eliminate any burdens
29) What is test for a good design.
It simply involves the use of display techniques, consistent location of elements, the 
proper use of “white space” and groupings and an understanding of visually pleasing 
composition. The best interface makes everything on the screen easily seen.
30)How to achieve clarity.
Clarity is influenced by a multiple factors, such as consistency in design, visually 
pleasing composition, a logical and sequential ordering, and the presentation of the proper 
amount of information, groupings and alignment of screen items.
31)What are the qualities in visually pleasing composition.Visually pleasing composition contains following qualities such as 
 balance
 symmetry
 regularity
 predictability
 sequentially
 economy
 unity
 proportion
 simplicity and 
 groupings.
32)What are the types of statistical graphics.
The various types of statistical graphics are,
 Curve and line graphs
 Surface charts
 Scatter plots
 Bar graphs
 Histograms
 Segmented or stacked bars
 Pie charts
33)What are the elements of screen
Elements of a screen include 
 control captions, 
 the data or information displayed on the screen, 
 headings, 
 headlines, 
 instructional information and the 
 screen’s title.
34)What are the guidelines for browsing.
 Facilitate scanning
 Provide multiple layers of structure
 Make navigation easy
 Respect the user’s desire to leave
 Upon returning, help the user reorient themselves.
35) What are the components of a statistical graphic.
Graphics have at least 2 axes, 2 scales, an area to present the data, title, legend and key.
36)What are the structures of menus.
A menu structure defines the amount of control given to the user in performing a task. 
The most common structure are,
 Single menu
 Sequential linear menus Simultaneous menus
 Hierarchical menus
 Connected menus
 Event trapping menus
37)What are the functions of menus.
Menu can be used to perform several functions such as,
 Navigate to new menus
 Execute an action or procedure
 Display information
 Data or parameter input
38) What are the guidelines for menu title.
The guidelines for menu title,
 main menu
 Create a short simple, clear title describing the purpose of 
choices.
 Submenu
 The title must be worded exactly the same as the menu choice.
 General
 Locate the title at the top of the listing choices.
 Spell out the title using either an uppercase font or mixed case 
font.
39)What is meant by keyboard equivalents.
Keyboard equivalent have meaningful associations with their corresponding choice will 
be more easily learned and remembered. To facilitate keyboard selection of a menu choice, each 
menu item should be assigned a keyboard equivalent mnemonic.
40)What is the purpose of mask toggles.
 It is used to designate menu item or feature is active or inactive over a 
relatively long period of time.
 When it is active an indicator is displayed adjacent to the item description.
 For nonexclusive choice, a check mark is displayed.
 For mutually exclusive diamond or circle is displayed.
 When the item is no active, no mark or symbol will appear.
41) What are the navigation goals.
 A well designed navigation system facilitates quick and easy 
navigation between components whose structure and relationship 
are easily understandable.
 Navigation tool, will minimize the problem associated with mental 
overload and feelings of disorientation.
42) What are the menu navigation aids. Menu navigation aids menu navigation and learning and provide an easily 
accessible.
 It includes menu maps, look-ahead and navigation history.
 Menu maps or overview of the Menu Hierarchy.
 A “look head” at the next level of choices, alternatives will be presented 
when a currently viewed choice is selected.
 Navigation history that summarizes the menu choices made leading to the 
currently displayed menu or screen
 It improves learning and performances and reduces feelings of 
disorientation.
43) What are the various kinds of graphical menus.
The various kinds of menus are,
 Menu bar
 Pull down menu
 Cascading menu
 Pop-up menu
 Tear off menu
 Iconic menu
 Pie menu
44) What are the adv and disadvantages of menu bar.
Advantages:
 Menu bar easy to locate consistently on the screen.
 Menu bar not hidden by windows and dialog boxes.
 It allow for use of keyboard equivalents.
Disadvantages:
 They consume a full row of screen space
 The menu options are smaller than full size buttons, slowing, selection time
 Horizontal orientation is less efficient for scanning and limits the number of 
choices that can be deployed.
45) Define Pull-down menus.
 Pull down menus are first level menus used to provide access to common and 
frequently used application action, that take on a wide variety of different windows. 
 Selection of an alternative from the menu bars result is the display of the exact 
actions available to the user. 
 These choices are displayed in a vertical ly arrayed listing that appears to pull down 
from the bar.
46) What are the advantages of Pop-up menus.
The advantages of Pop-up menus are,
 They appear in the working area
 They do not use window space when not displayed
 Vertical orientation is most efficient for scanning and grouping
 They allow for both keyboard equivalents and keyboard accelerators47) What are the disadvantages of iconic-menus.
The disadvantages are,
 It consume more screen space
 They are difficult to organize for scanning efficiency
 To create meaningful icons requires special skills and an extended amount 
of time.
48) What are the features of default menu items
 It will reduce design time and encourage interface consistency
 System learning time will also be reduced.
Part-B(6 MARKS WITH HINTS)
1) Explain the Structure of Menus? 
Definition-Menus
 Single menus
 Sequential Linear menus
 Simultaneous menus
 Hierarchical menus
 Connected menus
 Event-trapping menus
2) Explain the Menu can be phrased? 
 Menu titles
 Menu choice description
 Menu instructions
 Intent indicators
 Keyboard equivalents
 Keyboard accelerators
3) Explain the functions of Menus?
 Displaying information
 Navigation to a New menu
 Execute an action or procedure
 Data or parameter input
4) Explain briefly about Formatting of Menus? 
 Consistency
 Display
 Presentation
 Organization
 Complexity
 Item arrangement
 Ordering
 Groupings5) Explain the Kinds of Graphical Menu?
 Menu bar
 Pull-down menu
 Cascading menu
 Pop-up menus
 Tear-off menus
 Iconic menus
 Pie menus
 Default menu items
 Functions not represented by default items.
6) What are the guidelines used in web site navigation.
 Website Organization
 Components of a Navigation System
 Links
 Website Navigation Guidelines
7) Give short notes on menu bar and pull-down menu.
 Give short notes on selecting menu choices.
 Initial cursor positioning
 Choice selection
 Defaults
 Unavailable choices
 Mark toggles or settings
 Toggled menu items
8) Explain default menu items.
 File
 Edit
 View
 Window
 Help
Part –C(10 MARKS WITH HINTS)
1) What is requirement analysis? What are the methods involved in it? What is the impact of 
it on UI design?
A requirement is an objective that must be met. A product description is 
developed and refined, based on input from users or marketing. 
 Direct methods
 Individual face-to-face interview
 Telephone interview or survey
 Traditional focus group
 Facilitated team workshop
 Observational field study
 Requirements prototyping
 User-interface prototyping Usability laboratory testing
 Card sorting for web sites
 Indirect methods
 MIS intermediary
 Paper survey or questionnaire
 Electronic survey or questionnaire
 Electronic focus group
 Marketing and sales
 Support line
 E-mail or bulletin board
 User group
 Competitor analyses
 Trade show
 Other media analysis
 System testing
2) What is Statistical Graphics? Explain the Components of a Statistical Graphics?
A statistical graphic is data presented in a graphic format. A well-designed 
Statistical graphic, also referred to as a chart or graph, consists of complex ideas 
communicated with clarity, precision, and efficiency.
Components of a Statistical graphic:
 Data presentation
 Axes
 Scales and scaling
 Proportion
 Lines
 Labeling
 Title
 Adding interpretation of numbers
3) Explain the types of Statistical Graphics?
 Curve and line graphs
 Surface charts
 Scatter plots
 Bar graphs
 Segmented or stacked bars
 Pie charts
4) Discuss briefly about Navigating Menus?
 Web site navigation problems
 Navigation goals
 Web site navigation
 Components of a web navigation system
 Web site navigation guidelines
 Maintaining a sense of place5) Explain the concept of organization screen display elements clearly and meaningfully.
 Consistency
 Ordering of screen data and content
 Upper-left starting point
 Screen navigation and flow
 Visually pleasing composition
 Amount of information
 Distinctiveness
 Focus and emphasis
 Conveying depth of levels or a three-dimensional appearance
 Presenting information simply and meaningfully
6) Explain the types of Graphs.
 Curved and Line Graphs
 Surface Charts
 Scatter plots
 Bar  Graphs
 Histogram or Step Chart
 Segmented or Stacked Bars
 Pie Charts
7) Write short notes on technological consideration in interface design.
 Graphical systems
 System power
 Screen size
 Screen resolution
 Colors
 Other display features
 Platform compatibility
 Development and implementation tool compatibility
 Style guide compatibility
 Web systems
 Browsers
 Other web considerations
 The User technology profile Circa 2001






No comments:

Post a Comment

Slider

Image Slider By engineerportal.blogspot.in The slide is a linking image  Welcome to Engineer Portal... #htmlcaption

Tamil Short Film Laptaap

Tamil Short Film Laptaap
Laptapp

Labels

About Blogging (1) Advance Data Structure (2) ADVANCED COMPUTER ARCHITECTURE (4) Advanced Database (4) ADVANCED DATABASE TECHNOLOGY (4) ADVANCED JAVA PROGRAMMING (1) ADVANCED OPERATING SYSTEMS (3) ADVANCED OPERATING SYSTEMS LAB (2) Agriculture and Technology (1) Analag and Digital Communication (1) Android (1) Applet (1) ARTIFICIAL INTELLIGENCE (3) aspiration 2020 (3) assignment cse (12) AT (1) AT - key (1) Attacker World (6) Basic Electrical Engineering (1) C (1) C Aptitude (20) C Program (87) C# AND .NET FRAMEWORK (11) C++ (1) Calculator (1) Chemistry (1) Cloud Computing Lab (1) Compiler Design (8) Computer Graphics Lab (31) COMPUTER GRAPHICS LABORATORY (1) COMPUTER GRAPHICS Theory (1) COMPUTER NETWORKS (3) computer organisation and architecture (1) Course Plan (2) Cricket (1) cryptography and network security (3) CS 810 (2) cse syllabus (29) Cyberoam (1) Data Mining Techniques (5) Data structures (3) DATA WAREHOUSING AND DATA MINING (4) DATABASE MANAGEMENT SYSTEMS (8) DBMS Lab (11) Design and Analysis Algorithm CS 41 (1) Design and Management of Computer Networks (2) Development in Transportation (1) Digital Principles and System Design (1) Digital Signal Processing (15) DISCRETE MATHEMATICS (1) dos box (1) Download (1) ebooks (11) electronic circuits and electron devices (1) Embedded Software Development (4) Embedded systems lab (4) Embedded systems theory (1) Engineer Portal (1) ENGINEERING ECONOMICS AND FINANCIAL ACCOUNTING (5) ENGINEERING PHYSICS (1) english lab (7) Entertainment (1) Facebook (2) fact (31) FUNDAMENTALS OF COMPUTING AND PROGRAMMING (3) Gate (3) General (3) gitlab (1) Global warming (1) GRAPH THEORY (1) Grid Computing (11) hacking (4) HIGH SPEED NETWORKS (1) Horizon (1) III year (1) INFORMATION SECURITY (1) Installation (1) INTELLECTUAL PROPERTY RIGHTS (IPR) (1) Internal Test (13) internet programming lab (20) IPL (1) Java (38) java lab (1) Java Programs (28) jdbc (1) jsp (1) KNOWLEDGE MANAGEMENT (1) lab syllabus (4) MATHEMATICS (3) Mechanical Engineering (1) Microprocessor and Microcontroller (1) Microprocessor and Microcontroller lab (11) migration (1) Mini Projects (1) MOBILE AND PERVASIVE COMPUTING (15) MOBILE COMPUTING (1) Multicore Architecute (1) MULTICORE PROGRAMMING (2) Multiprocessor Programming (2) NANOTECHNOLOGY (1) NATURAL LANGUAGE PROCESSING (1) NETWORK PROGRAMMING AND MANAGEMENT (1) NETWORKPROGNMGMNT (1) networks lab (16) News (14) Nova (1) NUMERICAL METHODS (2) Object Oriented Programming (1) ooad lab (6) ooad theory (9) OPEN SOURCE LAB (22) openGL (10) Openstack (1) Operating System CS45 (2) operating systems lab (20) other (4) parallel computing (1) parallel processing (1) PARALLEL PROGRAMMING (1) Parallel Programming Paradigms (4) Perl (1) Placement (3) Placement - Interview Questions (64) PRINCIPLES OF COMMUNICATION (1) PROBABILITY AND QUEUING THEORY (3) PROGRAMMING PARADIGMS (1) Python (3) Question Bank (1) question of the day (8) Question Paper (13) Question Paper and Answer Key (3) Railway Airport and Harbor (1) REAL TIME SYSTEMS (1) RESOURCE MANAGEMENT TECHNIQUES (1) results (3) semester 4 (5) semester 5 (1) Semester 6 (5) SERVICE ORIENTED ARCHITECTURE (1) Skill Test (1) software (1) Software Engineering (4) SOFTWARE TESTING (1) Structural Analysis (1) syllabus (34) SYSTEM SOFTWARE (1) system software lab (2) SYSTEMS MODELING AND SIMULATION (1) Tansat (2) Tansat 2011 (1) Tansat 2013 (1) TCP/IP DESIGN AND IMPLEMENTATION (1) TECHNICAL ENGLISH (7) Technology and National Security (1) Theory of Computation (3) Thought for the Day (1) Timetable (4) tips (4) Topic Notes (7) tot (1) TOTAL QUALITY MANAGEMENT (4) tutorial (8) Ubuntu LTS 12.04 (1) Unit Wise Notes (1) University Question Paper (1) UNIX INTERNALS (1) UNIX Lab (21) USER INTERFACE DESIGN (3) VIDEO TUTORIALS (1) Virtual Instrumentation Lab (1) Visual Programming (2) Web Technology (11) WIRELESS NETWORKS (1)

LinkWithin