Friday, July 20, 2012

2 – DIMENSIONAL TRANSFORMATION to performTranslation Rotation Scaling Shearing Reflection using c program code computer graphics lab

2 – DIMENSIONAL TRANSFORMATION  to performTranslation Rotation Scaling Shearing Reflection using c program code computer graphics lab


download the code -->>>   DOWNLOAD  [ DOC FORMAT WITH O/P ]


TO VIEW THE FILE CLICK HERE 


.C FILE OF THE CODE --->>> DOWNLOAD 



2 – DIMENSIONAL TRANSFORMATION

 

#include<stdio.h>

#include<conio.h>

#include<graphics.h>

#include<dos.h>

#include<math.h>

#include<stdlib.h>

void menu();

void input();

void output();

void translation();

void rotation();

void scaling();

void shearing();

void reflection();

            int a[10][2],i,x,option,temp,angle,tx,ty,fx,fy,sh,k,n,axis,y;

            float sx,sy;

 

void menu()

{

                        printf("menu\n");

                        printf("1.Translation\n");

                        printf("2.rotation\n");

                        printf("3.scaling\n");

                        printf("4.shearing\n");

                        printf("5.reflection\n");

                        printf("6.exit\n");

                        printf("enter the choice:");

                        scanf("%d",&option);

                        switch(option)

                        {

                                    case  1:

                                                input();

                                                translation();

                                                break;

                                    case 2:

                                                input();

                                                rotation();

                                                break;

                                    case 3:

                                                input();

                                                scaling();

                                                break;

 

                                    case 4 :

                                                input();

                                                shearing();

                                                break;

                                    case 5:

                                                input();

                                                reflection();

                                                break;

                                    case 6:

                                                exit(0);

                                                break;

                        }

}

 

void input()

{

                        printf("enter the number of vertices:" );

                        scanf("%d",&n);

                        for(i=0;i<n;i++)

                        {

                                    printf("enter the coordinates:");

                                    scanf("%d%d%d%d",&a[i][0],&a[i][1],&a[i+1][0],&a[i+1][1]);

                        }

}

 

 

void output()

{

                        cleardevice();

                        for(i=0;i<n;i++)

                        {

                                    line(a[i][0],a[i][1],a[i+1][0],a[i+1][1]);

                        }

}

 

 

 

 

 

 

 

 

 

 

           

 

 

void translation()

{

                        output();

                        printf("enter the tranformation vertex tx,ty:\n");

                        scanf("%d%d",&tx,&ty);

                        for(i=0;i<=n;i++)

                        {

                                    a[i][0]=a[i][0]+tx;

                                    a[i][1]=a[i][1]+ty;

                        }

                        output();

                        delay(10);

                        menu();

}

 

void rotation()

{

                        output();

                        printf("enter the rotating angle:");

                        scanf("%d",&y);

                        printf("enter the pivot point:");

                        scanf("%d%d",&fx,&fy);

                        k=(y*3.14)/180;

                        for(i=0;i<=n;i++)

                        {

                                    a[i][0]=fx+(a[i][0]-fx)*cos(k)-(a[i][1]-fy)*sin(k);

                                    a[i][1]=fy+(a[i][0]-fx)*sin(k)-(a[i][1]-fy)*cos(k);

                        }

                        output();

                        delay(10);

                        menu();

}

 

 

 

 

void scaling()

{

                        output();

                        printf("enter the scaling factor\n");

                        scanf("%f%f",&sx,&sy);

                        printf("enter the fixed point:");

                        scanf("%d%d",&fx,&fy);

                        for(i=0;i<=n;i++)

                        {

                                    a[i][0]=a[i][0]*sx+fy*(1-sx);

                                    a[i][1]=a[i][1]*sy+fy*(1-sy);

                        }

                        output();

                        delay(10);

                        menu();

}

 

 

void shearing()

{

                        output();

                        printf("enter the shear value:");

                        scanf("%d",&sh);

                        printf("enter the fixed point:");

                        scanf("%d%d",&fx,&fy);

                        printf("enter the axis for shearing if x-axis then 1 if y-axis the 0:");

                        scanf("%d",&axis);

                        for(i=0;i<=n;i++)

                        {

                                    if(axis==1)

                                    {

                                                a[i][0]=a[i][0]+sh*(a[i][1]-fy);

                                    }

                                    else

                                    {

                                                a[i][1]=a[i][1]+sh*(a[i][0]-fx);

                                    }

                        }

                        output();

                        delay(10);

                        menu();

}

 

 

 

 

void reflection()

{

                        output();

                        for(i=0;i<=n;i++)

                        {

                                    temp=a[i][0];

                                    a[i][0]=a[i][1];

                                    a[i][1]=temp;

                        }

                        output();

                        delay(10);

                        menu();

}

 

 

void main()

{

                        int gd=DETECT,gm;

                        initgraph(&gd,&gm,"c:\\tcplus\\bgi");

                        menu();

                        getch();

}

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

OUTPUT

 

 

Menu

 

1.      Translation

2.      Rotation

3.      Scaling

4.      Shearing

5.      Reflection

6.      Exit

 

TRANSLATION

 

Enter the choice : 1

 

Enter the number of Vertices: 3

 

Enter the coordinates :        30        150     10        200

Enter the coordinates :        10        200     60        200

Enter the coordinates :        60        200     30        150




ROTATION

 

Enter the choice : 2

 

Enter the number of Vertices: 3

 

Enter the coordinates : 30        150     10        200

Enter the coordinates : 10        200     60        200

Enter the coordinates : 60        200     30        150



SCALING

 

Enter the choice : 3

 

Enter the number of Vertices: 3

 

Enter the coordinates : 30        150     10        200

Enter the coordinates : 10        200     60        200

Enter the coordinates : 60        200     30        150





 

Enter the scaling Factor :          0.3       0.4

Enter the Fixed Point     :           100     200








 

 

SHEARING

 

Enter the choice : 4

 

Enter the number of Vertices: 3

 

Enter the coordinates : 30        150     10        200

Enter the coordinates : 10        200     60        200

Enter the coordinates : 60        200     30        150





Enter the shear Value : 5         

Enter the fixed point      : 50     100

 

Enter the Axis for shearing       if  x-axis  then  1

                                                  if  y-axis  then  0






 

REFLECTION

 

Enter the choice : 5

 

Enter the number of Vertices: 3

 

Enter the coordinates : 30        150    10       200

Enter the coordinates : 10        200     60        200

Enter the coordinates : 60        200     30        150






download the code -->>>   DOWNLOAD  [ DOC FORMAT WITH O/P ]


TO VIEW THE FILE CLICK HERE 


.C FILE OF THE CODE --->>> DOWNLOAD 








--
Hackerx Sasi
Don't ever give up.
Even when it seems impossible,
Something will always
pull you through.
The hardest times get even
worse when you lose hope.
As long as you believe you can do it, You can.

But When you give up,
You lose !
I DONT GIVE UP.....!!!

with regards
prem sasi kumar arivukalanjiam

1 comment:

  1. good program//....
    for(int i = 0; i < 10000000000; i++){
    LIKE++;
    }

    ReplyDelete

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