Listen
#include<stdio.h>
#include<sys/types.h>
#include<stdlib.h>
#include<unistd.h>
#include<netinet/in.h>
int main()
{
int sockd1,s,l;
struct
sockaddr_in p;
sockd1=socket(AF_INET,SOCK_STREAM,0);
if(sockd1==-1)
{
printf("Sockect wasn't created\n");
}
else
{
printf("socket was perfectly created with value %d\n",sockd1);
s=bind(sockd1,(struct sockaddr*) &p,sizeof(struct sockaddr));
if(s==-1)
printf("bind wasn't done\n");
else
{
printf("bind was done\n");
l=listen(sockd1,1);
if(l==-1)
printf("not listening\n");
else
printf("Server is listening\n");
}
}
close(sockd1);
return(0);
}
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